**First Grade**

** **

**Strands:** **Number and Operations, Measurement, Geometry, Data Analysis and Probability, Algebra**

**COMPETENCY GOAL 1:** **The learner will read, write, and model whole numbers through 99 and compute with whole numbers.**

**Objectives**

**1.01** Develop number sense for whole numbers through 99.

http://www.oswego.org/ocsd-web/games/SplatSquares/splatsq100.html

http://www.mathsonline.co.uk/nonmembers/gamesroom/grids/blobkid.html

http://www.amblesideprimary.com/ambleweb/mentalmaths/interactivenumbergrids.html

http://www.crickweb.co.uk/assets/resources/flash.php?&file=Toolkit%20index2a

- Connect the model, number word, and number using a variety of representations.

http://nlvm.usu.edu/en/nav/frames_asid_152_g_2_t_1.html

http://www.learningbox.com/Base10/BaseTen.html

http://www.sums.co.uk/playground/n2a/playground.htm

http://www.ictgames.com/sharknumbers.html - Use efficient strategies to count the number of objects in a set.
- Read and write numbers.

http://www.sums.co.uk/playground/n2a/playground.htm

http://www.ictgames.com/postletter.html - Compare and order sets and numbers.

http://enlvm.usu.edu/ma/nav/activity.jsp?sid=__shared&cid=emready@place_value&lid=4

http://www.mathsonline.co.uk/nonmembers/gamesroom/awards/awardc.html

http://www.oswego.org/ocsd-web/games/DogBone/gamebone.html

http://www.crickweb.co.uk/assets/resources/flash.php?&file=ncmenu - Build understanding of place value (ones, tens).

http://nlvm.usu.edu/en/nav/frames_asid_152_g_2_t_1.html - Estimate quantities fewer than or equal to 100.
- Recognize equivalence in sets and numbers 1-99.

**1.02** Use groupings of 2’s, 5’s, and 10’s with models and pictures to count collections of objects.

http://www.tvokids.com/framesets/play.html?game=51&

http://www.amblesideprimary.com/ambleweb/mentalmaths/bigcount.html

http://www.priorywoods.middlesbrough.sch.uk/previews/sausages.htm

http://www.crickweb.co.uk/assets/resources/flash.php?&file=Toolkit%20index2a

**1.03** Develop fluency with single-digit addition and corresponding differences using strategies such as modeling, composing and decomposing quantities, using doubles, and making tens.

http://www.oswego.org/ocsd-web/games/Mathmagician/mathsadd.html

http://www.oswego.org/ocsd-web/games/Mathmagician/mathssub.html

http://www.harcourtschool.com/activity/thats_a_fact/english_K_3.html

http://www.oswego.org/ocsd-web/games/SumSense/sumadd.html

http://illuminations.nctm.org/ActivityDetail.aspx?ID=74

http://nlvm.usu.edu/en/nav/frames_asid_154_g_1_t_1.html?from=category_g_1_t_1.html

**1.04** Create, model, and solve problems that use addition, subtraction, and fair shares (between two or three).

http://www.bbc.co.uk/schools/laac/numbers/ch1.shtml

http://www.bbc.co.uk/schools/laac/numbers/ch2.shtml

http://www.bbc.co.uk/schools/laac/numbers/ch3.shtml

http://www.bbc.co.uk/schools/ks2bitesize/maths/activities/addition.shtml

http://www.oswego.org/ocsd-web/games/SumSense/sumsub.html

http://illuminations.nctm.org/ActivityDetail.aspx?ID=74

http://www.teacherlink.org/content/math/interactive/flash/kidsandcookies/kidcookie.php

**COMPETENCY GOAL 2:** **The learner will use non-standard units of measure and tell time.**

**Objectives**

**2.01** For given objects:

- Select an attribute (length, capacity, mass) to measure (use non-standard units).

http://illuminations.nctm.org/ActivityDetail.aspx?ID=33

http://pbskids.org/curiousgeorge/games/how_tall/how_tall.html - Develop strategies to estimate size.
- Compare, using appropriate language, with respect to the attribute selected.

**2.02** Develop an understanding of the concept of time.

http://www.oswego.org/ocsd-web/games/ClassClock/clockres.html

- Tell time at the hour and half-hour.

http://www.harcourtschool.com/activity/willy/willy.html

http://www.oswego.org/ocsd-web/games/StopTheClock/sthec1.html

http://www.poissonrouge.com/clock/index.htm - Solve problems involving applications of time (clock and calendar).

**COMPETENCY GOAL 3:** **The learner will identify, describe, draw, and build basic geometric figures.**

**Objectives**

**3.01** Identify, build, draw and name parallelograms, squares, trapezoids, and hexagons.

**3.02** Identify, build, and name cylinders, cones, and rectangular prisms.

**3.03** Compare and contrast geometric figures.

**3.04** Solve problems involving spatial visualization.

**COMPETENCY GOAL 4:** **The learner will understand and use data and simple probability concepts.**

**Objectives**

**4.01** Collect, organize, describe and display data using line plots and tallies.

**4.02** Describe events as certain, impossible, more likely or less likely to occur.

**COMPETENCY GOAL 5:** **The learner will demonstrate an understanding of classification and patterning.**

**Objectives**

**5.01** Sort and classify objects by two attributes.

http://nlvm.usu.edu/en/nav/frames_asid_270_g_1_t_3.html

**5.02** Use Venn diagrams to illustrate similarities and differences in two sets.

http://www.shodor.org/interactivate/activities/ShapeSorter/?version=unknown&browser=Mozilla&vendor=unknown

**5.03** Create and extend patterns, identify the pattern unit, and translate into other forms.